2、对VR / AR / AI等先进技术感兴趣，能够挖掘出客户的显性和潜在需求；
Responsible for the company's auto makers VR content of customer sales, establish a relationship with the depth of the enterprise
Actively develop customers, mining the customer demand, with strong sense of service, actively explore new customers, maintain existing customers
Has a certain automobile specialized knowledge, class customer demand for cars, integration of company resources, to provide customers with customized solutions
Cooperate with various departments work, communicate with internal team writing, provides the high-quality service for the custome
Job Requirements ：
College degree or above, with related sales experience of automobile enterprise and customer resources is preferred.
Love the Internet, has a strong interest in automobile industry, have certain planning ability.
Strong communication skills, work steadfast
Good professional image, clear thinking agile, logic analysis ability
Can adapt to work pressure, with keen market insight and super executive power
Work Location: Shanghai
Responsibel for scene designing for projects based on the marerial needed
Using 3d software for modeling, UV, mapping and other processes to make and import the scene material into the engine
Using Unreal 4 engine for the scene design and layout to meet the requirements of product art and optimization.
Using the engine to test material, lighting to control scenes lighting and atmosphere.
Understand the working patern of the engines as much as possible, communicate and collaborate with the technical team and achieve the function of the product. Design and improve the scene art resources according to the product requirements.
Participate in team discussions and give constructional advice on the improvements to product design, production processes and tools.
Clear goals and strong energy, concentrated, sensitive to new technology, strong will to learn.
Good analytical ability to solve problems, logical thinking, ability to communicate.
Sufficient art skills, certain accumulation of works. Proficient in texture production, experienced in high quality models and textures.
Skilled in related softwares, proficient in at least one 3d modeling software (blender, 3ds Max, Maya, Modo, etc.) master a second 3d software according to the needs.
Experience of at least one engine (Unity, Unreal4, Frostbite, CryEngine, Lumberyard, etc.)
Understand the physical material and PBR material.
Capable of card production or complex scenarios planning.
2 years or abobe experience in landscape roaming or game industry is preferred. ( host game experience)
(realistic) Rendering level project experience Experience of engine using and level editing, familiar with level design or large scene production process.
Experience of post adjustment of atmosphere
Experience of photo scanning
Learn to use software plugins, scripts
Work Location: Shanghai